2017 Milton Keynes Open Knockout Round 3


Knockout Final


 
  RESULT    
Ray Holland/ James Alexander v Francesca Matta
Time control - 35 moves in 70 minutes plus 10 minutes to finish the game together with a 10second increment from move 1.  
Toss for colour

If the first game is drawn
   1. Play a second game with colours reversed at the same time control.
   2. If that game is also drawn, play a pair of games, one with white, one with black, with 30 minutes each per game.
   3. If the score is 1-all, play a pair of games with 10 minutes each.
   4. If those are also 1-all. repeat the 10 minute games until a winner emerges.


Knockout Third Round


 
  RESULT    
Ray Holland 0.5 v 0.5 James Alexander 24/5/18
Alan Heath 0 v 1 Francesca Matta   24/5/18
Time control - 35 moves in 70 minutes plus 10 minutes to finish the game together with a 10second increment from move 1.  
Toss for colour

If the first game is drawn
   1. Play a second game with colours reversed at the same time control.
   2. If that game is also drawn, play a pair of games, one with white, one with black, with 30 minutes each per game.
   3. If the score is 1-all, play a pair of games with 10 minutes each.
   4. If those are also 1-all. repeat the 10 minute games until a winner emerges.



Knockout Plate Final


 
  RESULT    
Rob Whiteside v John McKeon  
Time control - 35 moves in 70 minutes plus 10 minutes to finish the game together with a 10second increment from move 1.  
Toss for colour

If the first game is drawn
   1. Play a second game with colours reversed at the same time control.
   2. If that game is also drawn, play a pair of games, one with white, one with black, with 30 minutes each per game.
   3. If the score is 1-all, play a pair of games with 10 minutes each.
   4. If those are also 1-all. repeat the 10 minute games until a winner emerges.


Knockout Plate Second Round


 
  RESULT    
George Ward def v w/o John McKeon  
Lau Gainpaulsingh def v w/o Rob Whiteside
Time control - 35 moves in 70 minutes plus 10 minutes to finish the game together with a 10second increment from move 1.  
Toss for colour

If the first game is drawn
   1. Play a second game with colours reversed at the same time control.
   2. If that game is also drawn, play a pair of games, one with white, one with black, with 30 minutes each per game.
   3. If the score is 1-all, play a pair of games with 10 minutes each.
   4. If those are also 1-all. repeat the 10 minute games until a winner emerges.



Page last updated 29th October 2017
Copyright 2001-17 Adrian Elwin